Let’s face it – Path of Exile already boasts one of the most complex and extensive character build-systems out in existence. And this holds especially true for the realm of action RPGs.
But, what if I told you that it just got even deeper?
That’s right! On top of the existing 1,300 abilities that you’ve got to play with, you can carve out brand new areas of the skill-tree with the new Cluster Jewels in the new Delirium League.
But, while this is certainly one of the most anticipated pieces of content in this league’s update – let’s have a look through the entirety of the league as it charges through its second week to see how well it all held up against what most of us had hoped for.
Ultimately, Path of Exile Delirium League is a game of choice. And as a player – you get to exercise that choice to carve out a creative direction for how you want to approach the game and its various mechanics.
New League Mechanic: The Mirror of Delirium
First and foremost, Path of Exile Delirium League adds a new mechanic in the form of fragmented mirrors scattered throughout various zones across Wraeclast and Oriath. Stepping into the Mirror of Delirium will trigger the new Delirium event.
The whole mechanic is pretty straightforward as the moment you set foot inside the mirror, you’re rushed by waves of mobs. Your mission? Kill stuff!
However, there are a few little twists to keep in mind.
Firstly, there are white glowing orbs that spawn throughout the visible area of the zone. Activate these by walking over them to spawn more mobs. Secondly, these zones contain VERY buffed up enemies by comparison to the content you’d expect from the area you’re running as the mobs feature a range of powerups stemming from stat-boosts to legacy leagues (think Breach, and Legion buffs).
The entire mechanic lasts for a few minutes, and if you follow the direction of the fog, you’ll be able to maximize the number of enemies spawned and, as such – the loot explosion at the end. However, if you stick around any part of the fog for too long, the event will be cut short. Unlike other leagues, “following the fog” is actually a rather tricky concept to master outright. However, the player community has already made strides in figuring out the inner workings of this mechanic, here’s what we know so far:
New Content: The Simulacrum
If you’ve played the game during the Breach league – you’re likely quite familiar with this mechanic already. Completing a Delirium encounter will frequently award players with shards that they can combine to create a new unique map that bears the potential for some big-time profit!
The Simulacrum follows the same “overcome and profit” mechanic as many of the previous challenge type encounters throughout the history of the game. However, given the added array of monster and boss buffs that Delirium brings, this is set to be one of the more challenging encounters in the game at the moment.
New Currency: Orbs Of Delirium
In this league – Grinding Gear Games introduced a new type of currency – Orbs of Delirium. These orbs allow you to fine-tune the zones and target specific reward types in your Atlas’ maps.
Effectively, these are a continuation of the map-mod currency that players have seen over the last few leagues, and they can help players spawn zones with legacy league mechanics while also limiting the finite rewards to a select pool of drops.
Skill Tree Revolution: Cluster Jewels
If you thought that the Path of Exile skill-tree was already massive – think again, because it just got bigger!
The Path of Exile Delirium League introduces Cluster Jewels that allow you to augment your skill-tree, adding entirely new areas to your existing layout – and yes, they stack! You can socket a jewel into a slot opened up by another jewel.
If you’ve played Path of Exile Delirium League for anything longer than a few weeks, you should already have an idea of how game-changing these jewels are. Especially when you figure out that there are 280 new notable passives that GGG has added to the tree. Slap on some free cosmetic items and blast through enemies like nothing.
However, as with all good things – there’s a catch…
The Cluster Jewels can only be placed into outermost sockets of the tree, which unlocks an entirely new area – much unlike a radial jewel like Unnatural Instinct, which allows you to play with the locked and unlocked passives in any area of the tree.
There you have it – a comprehensive overview of the new mechanics, skills and bits of content that you can find in the Path of Exile Delirium League. While there are many more finite details such as skill buffs and nerfs as well as the general quality of life changes that came with the 3.10 update – these mechanics are a big step towards changing the flow of the game and setting the bar for the upcoming PoE 2.0 rework.
Let us know what you think about the league so far in the comments below!
Path of Exile Delirium
Another stunning update that ads a whole new layer of playability to an already strikingly vast game.
- New Engaging Mechanics
- New Skills Added To The Game
- New Endgame Content & Currency
- The Delirium Monster Mods Are Overwhelming
- Steep Learning Curve To Master The New Mechanic